Published: December 30th, 2020
Digital Rights Management (DRM) technology is designed to prevent users from illicitly copying or distributing copyrighted material. However, content providers have also used the technology to remove content from users e-libraries that consumers have been led to believe were purchases, rather than short term licenses. While this content is often video games and music, this change to the terms of use has been particularly problematic during the pandemic when it impacts students’ access to textbooks. DRM also raises privacy concerns as the technology can be used to track consumer information such as what content has been purchased and a user’s location when the content is accessed.
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